Sword & Wisdom
Devlog
- July 07, 2022 by repix#Enemy AI, #Death animations, #Coins, #Loot, #fixes, #improvements+ Added AI (Experimental charge scout enemy) + Added Ledge climbing (Auto grab) + Added playable level + Added Knockback system (Only applies to enemies at the moment) + Added new attack system with r... Continue reading
- July 06, 2022 by repix#enemy, #ai, #death, #animation, #rpg, #2d, #platformer3 new animations for dying to ranged attacks, poisoning and regular enemies Level has also been cleaned up and now I'm making it ready to become playable. Right now I'm finishing up the enemy code and... Continue reading
- July 05, 2022 by repix#rpg, #potions, #coins, #enemy, #sounds, #hudHere's some progress for 0.0.05 + Added AI (Experimental charge scout enemy) + Added Knockback system (Only applies to enemies at the moment) + Added new attack system with random attack ranges to avo... Continue reading
- July 02, 2022 by repix#melee, #rpg, #combat, #kill, #spells, #magic, #movementThis is just regular progress (If anyone even cares about this game xD probably not, but hey.. whatever) Previous version I messed up the movement animation hard! So this was the first thing to be fix... Continue reading