0.04 (Explosive Content)


+ Added new tile: Weak Wall (explodes into pieces)

+ Added new item: Dynamite (Press MMB/G to throw)

+ Added in armor graphics for stat boost animations

+ Added explosive damage (Enemies currently use the old placeholder system, so only the player is affected by this distance system)

+ Added bow sounds

+ Added character limb graphics for when you get blown up.. This also counts for enemies.

+ Added new shadow system in secret rooms

* Upgrade menu descriptions have been readjusted

* Upgrade menu item graphics updated slightly

* Tiles have been reduced in size by 1 (2x2) pixels

* Scout throwing attack has been made interruptable

* Automatic tile jumping reduced by pixels mentioned above

* Entire map has seen a makeover

* Heartbeat sound now starts at 15% health rather than 35%

- Fixed bow firing the arrow at the wrong coordinates when facing left

- Fixed a bug where the bow would only knockback enemies to the right

- Fixed camera sticking to animations away from the player

- Fixed swords with and above bronze upgrades playing the melee sound twice

- Fixed string having the wrong sprite origin

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